Hello yet again guys and girls, and here I am again with another comparison but with something NEW this time. This time I will be comparing two of the games that I play on my mobile which are very addictive and interesting from game design point of view. So let get into some details
Both of the games has quiet different game plays but they have one thing in common, they are free runner games and both the games have almost the same mechanics.
Dead Ahead, by Chillingo International, is a zombie apocalypse theme game where the play has to survive the endless path and run away from zombies.
The player can accelerate his vehicle and shoot zombies chasing him.
The player can also scroll up and down on the right side of the screen to move the character across the screen.
The player can rank up by completing various missions that can be accessed anytime by the player in the menu.
The player can earn money by killing zombies and travelling the farthest they can, to buy new weapons.
Jetpack Joy Ride, by Halfbrick Studios, is a free runner as well where the player has to escape the scientific facility.
The player can use his jet pack to stay in air to avoid enemies, incoming missiles and lasers. the player needs to maintain air time (stay in the air by controlling the jet pack) for certain events.
The player can level up by completing certain missions and task displayed in the menu and before starting the run.
The player can collect coins to spend them on upgrades and buy new powerups.
Both games has a set of powerups that the player can use anytime during the gameplay.
Dead Ahead, has some commonly used powerups like Nitros boost, infinite ammo for limited time and 4x damage, and they can be quiet useful at certain times during the run.
Jetpack Joy Ride, has many interesting powerups that really gets the people to stick to the game to find more. here are some examples:
The art style in both of the games is pixel art style but it differs a little bit.
In Dead Ahead, the player can notice 16-Bit pixel sprites which are detailed and the animations are quiet fun to watch. The menu and in game pause menu is also in 16 bit pixel art form so that the player can enjoy the retro feel of the game.
In Jetpack Joy Ride, the player can notice 32-bit detailed pixel sprites and smooth animation in spite of pixel art style. The menu and in game art style is same but it gives more of a next gen feel for a mobile game.
These games are very interesting and worth having in your mobiles if you like to play mobile games when you are travelling and in your free time. With all said and done I would return next month with two new games and their detailed comparison.